Table of Contents

Enum BindableAnimator.LoopType

Namespace
Bindables
Assembly
Bindables.dll

Defines the loop behavior for the animation.

public enum BindableAnimator.LoopType

Fields

None = 0

No looping - animation stops when it reaches the end.

PingPong = 2

Ping-pong looping - animation reverses direction when it reaches either end.

Wrap = 1

Wrap looping - animation restarts from the beginning when it reaches the end.