Enum BindableAnimator.LoopType
- Namespace
- Bindables
- Assembly
- Bindables.dll
Defines the loop behavior for the animation.
public enum BindableAnimator.LoopType
Fields
None = 0No looping - animation stops when it reaches the end.
PingPong = 2Ping-pong looping - animation reverses direction when it reaches either end.
Wrap = 1Wrap looping - animation restarts from the beginning when it reaches the end.